The Eudorian Chronicles

The official homepage for the Eudoria Roleplaying Game created by Malcolm Nygard.

Sunday, September 25, 2005

POST YOUR CHARACTERS HERE

Ay-oh! It's time to post our characters! Everybody participate now!
I don't need a set in stone chart or anything, just a general idea on what you want, and I can coach you towards better development. Just comment on this post and start typing. I'll start with a few samples.

Malcor the Human Knight
Malcor is a skilled knight, with pretty well-rounded, but generally high attributes (mostly intelligence and strength). He is a member of the Crimson Guard, the elite order of knights, so he wears a full crimson plate suit. He weilds a one or two-handed long sword, also crimson, and wears a hand crossbow on his belt. He owns his own castle and has an extensive library, in which he practices invention in his spare time. He has high long blade and ranged skills.
Skills: Chemistry, craft, defense, hand-to-hand, healing, horseback, inventing, knowledge (general and science), leadership, protection, researching, and willpower.

Gothric the Fool
Gothric is a half-elf traveling entertainer, who does magic, sings songs, tells tales, and talks in a loud voice to amuse his audience. He is also an undercover assassin. Yes, you read that right.
Gothric uses his performances as a front to cover the fact that he is one of the best killers, spies, and thieves around. He has a cool cart with all sorts of weapons disguised as props.
He has high short blade and throwing.
Skills: Acrobatics, assassination, bluffing, concealing, disarming traps, disguising, entertaining, escaping, forgery, hand-to-hand, luck, persuasion, reflexive dodge, stealth, targeting, thieving (lockpicking and stealing), unpredictability, and voice intimidation.

There's a start. Now, both of these characters would take a lot of points, and the player would need to take a lot of disadvantages to pay for these, or would need to start not as good and train their way up to get good. Maybe the knight could start as a soldier if he couldn't pay for all his skills.
Here's another:

Timrit
Timrit is a full elf vigilante, who patrols the packed and crime filled cities at night and deals out his own version of justice. He has the full amounts of acrobatics and climbing, which lets him jump and swing and flip, etc. from rooftop to the street to the rooftop. He wields two long knives and also two hand crossbows with a variety of arrows with different effects, including grappling hook thingies for climbing. He's pretty much Batelf.
He has very high combat and movement skills; with fighting, moving fast, seeing in the dark, he has it.

***Editor's note: I yanked Timrit's name for a human captain of the guard in my story, so this guy's nameless for now. Any suggestions would be cool, too.***

Ok, y'all, post! I'll be checking on this to help you out.

2 Comments:

At 9:05 PM, Blogger Killik the Scribe said...

Ok, good start, and nice on being the first to post.
A few things (as part of the creation assistance) firstly, why don't you have ninja as one of your skills? That is a package skill that covers short blade, throwing, close combat, stealth, climbing, and I think acrobatics. That would cover most of you right there, and the ninja guild requires a certain level of the skill anyway.
Also, there is no marksman skill.
No making up skills. Ever.
And lastly, you might want more skills. An average player should have about 20. It can really stink to be in a tight spot and realize you should have bought a few others.
Oh, and you'll definitely want reflexive dodge as a ninja. It adds automatic defense to every attack, especially at close range.
Now, are you thinking almost like a freelance thug kinda guy (with finesse of course)? Because you included bluffing, which you would probably use if you were going to do bargaining with crime bosses or whatever. The average ninja drops in, kills, and drops out silently, so anything involving bargaining or talking might not be best.
Again, great start, though.

 
At 9:25 PM, Blogger Killik the Scribe said...

Loranna- At this stage, you're all set in char. creation. Good work!

 

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