Campaign Ideas 2
Ay-oh! Well what do you know, I got so excited about "C.I. One" that I had to write some more!
Isn't it funny how that works? Okay, here we go.
Sandstorm- In this setting you meet a nomadic desert tribe of dwarves that travel the dunes on camels and bring their tents and their families with them as they herd sheep and find more... wells, or whatever they do. You know, pretty much Arabic dwarves. (Sweet, huh?... Shut up.)
Navigate through dangerous storms (including highly corrosive acid rain: deadly when thrown by high wind speeds) and see how hot the desert really is. (Ooh, that's bad.)
Mercenary- Small bands of savage orcs have been causing problems for a small human village located on the plains near a forest. The villagers are afraid to leave their walls, and no one can enter the forest to hunt for fear of their lives. Go get 'em, killer.
Frostfall- Same thing as mercenary except with wolves in the mountains in the snow. The difference is that there's probably some ancient stone ruins deep in the mountains to check out (sound familiar?) along with the possibility of encountering some of the deadly Ice Trolls. (Aahh... Ice Trolls... Aahh, suspense, danger...)
Trials of Mastery- This one's mostly for ninjas and assassins/wannabes in training, but others could probably find something to do. It chronicles an apprentice's journey to achieve mastery of the martial arts, while searching for 2 legendary twin swords. The first one is the Dragyn Katana, a bright red blade owned by the master of the ninja guild. Whoever can best him in combat will earn the right to wield it. (Trust me, not easy.)
The second is the Shadow Katana, which has been lost for decades and is rumored to be possessed by a great orc warlord (what do you know, he's in the mountains. What is it with me and ruins and mountains?) This is a Huge (note capitalization) thing, and would take a few months to finish. (Ninja is a really hard skill and guild, I won't deny it.)
That's it for now. Bedtime!


5 Comments:
Actually, this is all original stuff. I don't play a ton of fantasy games, so where would I get my stuff?
This isn't like Morrowind at all.
Let me clarify.
Toughness does not refer to endurance to pain. It reflects your ability to absorb damage through thick skin, big muscles, and a large build. It is most common on dragyns, trolls, and dwarves to give you a general picture.
Pain doesn't decrease your skills, you just take damage. Once in a while you get stunned or slowed, but there are special abilities to guard against that.
On which side? Yes, giant clan wars are a must, and there'll be different ways to do it, too. Don't forget the various wolf tribes struggling for power, along with full-scale knight vs. knight battles.
Again, you're thinking like a game instead of real life. Play your char. to live, not die so you can be a new one.
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